Simple as these mods are, working inside these systems seriously just frustrated me and stressed me out. I think Game Boy mods are popular because they’re accessible… which is great! But I’d rather just use the finished modded product than put it together myself. In addition, I learned that modding is just not that interesting of a process for me. Some of the weird behaviors on these screens kinda broke my brain! After spending so much time analyzing this and shooting clips for this episode, I literally had a “Tetris effect” of seeing flickering objects on my computer monitors and TV. Seriously, I just can’t believe how quickly flashing objects on these screens are retained. I was really excited to do these mods, but after looking into the problems so much, the wind has been taken out of my sails.
Otherwise, I’d rather just have the nostalgic original visual experience… or play on my TV with the GBA Consolizer or Game Boy Interface. I’m sure a lot of people see these flaws as forgivable, especially given the dimness and blurriness of the original screens, but I guess my point of view is that if you’re asking me to replace the original screen, it had better be close to perfect. These are repurposed screens that aren’t always up to the task of displaying sprite-based games with screen scrolling, and they frequently display brief image retention from flickering objects. The results? Well, honestly, I’m not as smitten with the whole thing as everyone else seems to be. We just released a video that takes a deep dive into the world of IPS screen mods for Game Boy consoles, across DMG, Pocket, Color, Advance, and Advance SP models. Hey everyone, Try from My Life in Gaming here.